GTA V DLC Via Season Pass: Deal Breaker Or Not?

Posted on 28 April 2013 by author

Next week will be huge for the GTA V community. As confirmed earlier, not only Rockstar Games will reveal three separate trailers for each protagonist (e.g: Michael, Franklin and Trevor) the studio also announced another preview on May 2 which is expected to answer more inquiries about the relationship of each protagonists with one another, questing dynamics and much more.

Aside from all the anticipation, Rockstar Games has been busily promoting its “Epsilon Program” which is basically a fictional faction providing several clues for the upcoming open-world title concealed on cult-spoken phrases. Its latest tweet suggests about a unique membership opportunity in which fans predicted it’s about the much-anticipated special edition for GTA V or, clues about its possible DLC obtained by becoming a member of Rockstar Pass.


GTA V DLC and Rockstar Pass

For those unaware, Rockstar Games’ parent company Take-Two confirmed last year that there’ll be downloadable contents for GTA V. In a statement, TTWO’s CEO Strauss Zelnick said there’ll be a DLC for the game and it’s ‘full of interesting stuff’.

So what does this have to do with Rockstar Pass? A lot. While Rockstar Games still haven’t confirmed anything on the way how downloadable contents will be distributed for V, it’s no secret the studio has been using this for its two recently published games: L.A Noire (2011) and Max Payne 3 (2012). Other games from Take-Two like Borderlands 2 and Bioshock Infinite also have this new policy.

Concerns For Rockstar Pass For GTA V

On the pro side, being a season pass holder means you’ll only need to pay once at a cheaper price to obtain all the downloadable contents of a particular game. It’s very similar on how Call of Duty: Elite membership works to obtain map packs included to an individual title.

That’s the problem. As you can see, players aren’t used to having several DLC for a game like Grand Theft Auto. If you’ll check GTA IV, you can observe it only has two expansions: The Lost and Damned & The Ballad of Gay Tony released one year after IV debuted on Xbox 360 and PS3.

Should Rockstar Games announced V to use Season Pass this may already mean the game will include cosmetic add-ons (e.g: weapon packs, costumes, etc) like the ones we’ve seen from Max Payne 3. Something that may really disappoint players especially when they aren’t used of seeing the studio releasing small unsubstantial content for the game just for the sake of making money out of gamers’ pockets.

It’s All About The Quality, Baby…

On the other hand, having several DLCs for GTA V may not be such a bad idea, only if, the one they will release are with high quality and substantial to the game or, if it adds more fun and excitement. Just think about an add-on enabling players to fully customize their vehicles to a level similar with games like NFS and have the opportunity to use it on single-player or multiplayer mode. Or, what about fantasy packs adding zombies to the game like that mod we had for GTA IV.

Some of the interesting suggestions we’ve seen from this thread include adding another protagonist which does his own mission or having the ability to play other non-playable NPC, like Chop for example.

In the end, it will ultimately depend on the level of quality these DLC packs will give. If they are new stuff that will make players swoon to their seats then the justification of having a Rockstar Pass might suffice; however, if they’ll do it like Max Payne 3 wherein every month you receive these insignificant weapon packs, achievements, etc. then it may do more harm than good to the game.

So what do you think about having a Season Pass for GTA V? Is it a deal-breaker or not? Show your comment below.


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