“Creepy” will still be an understatement after what Shuhei Yoshida said in a closed door Gamescon panel debate.
The Sony Worldwide Studios chief said that it is only a matter of time before players are introduced to “dangerous kinds of interactivity” with videogames. Looking at the future of gaming, and it is, not that far, game developers will have access to real time player data that will give them the capacity to create camera technologies to perceive real time player emotions.
“Games will eventually know more about the player. It’s really difficult to judge this, but I’d like to think that in ten years, game developers will have access to [this kind of] player information in real-time,” said Shuhei. Considering this evident claim, debates on whether these kinds of advancements will be of certain advantage or otherwise will surely erupt; taking into consideration that it involves real human emotions. And if you put in gear your science fiction notions, the possibilities of certain negative impediments are in fact, close to reality.
Sony Worldwide Studios senior director Mike Hocking also agreed with Yoshida’s claims, and he suggested that there is a possibility to “involve the player as an actor, as a participant.”
Hocking further added that “having a camera being able to study a player’s biometrics and movements is possible. In ten years’ time I’d like to think we’ll be able to form a map of the player, combining other sorts of sensory data together, from facial expressions to heart rate.” Hocking also said that Sony is doing “lots and lots of R&D” in these areas.
(credit: mycodetrip)
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Tags: sony, sony biometric technology, sony eye sensor gaming, sony's future of gaming





